Electronic, amplifying earplugs like the Walker’s Game Ear aid in preventing hearing damage, but unlike passive plugs, they also amplify ambient sound. Marketed primarily to hunters, the system amplifies sound at up to seven times normal levels, but instantly shuts down the microphone circuit when sound reaches harmful levels. The Game Ear is a marvel in miniaturization, and because conversation and range commands can still be heard, there’s no temptation to remove your earplugs at the worst possible moment.
Passive Ear Muffs
Unlike plugs, ear muffs not only seal the ear canal from sound pressure; they dampen the conduction of sound vibrations through the bone adjacent to the ear. To apply our seatbelt analogy, these are the equivalent of a modern three-point lap and shoulder belt system, offering a significant increase in protection from damaging sound levels. Check out the local sports store and you’ll likely find a large variety of models, each claiming superiority. So what should you look for in making a selection?
The first inspection point is the Noise Reduction Rating (N.R.R.), usually imprinted on the packaging. This is a measurement, conducted under laboratory standards, quantifying the unit’s effectiveness. The very best muffs will carry a rating as high as 29 decibels (dB) reduction. Units achieving this usually employ a double shell construction, and thus may be a little bulky, but in general, it’s wise to select the highest N.R.R. you can find.
For handgun use, this is no concern, but for use with shoulder-fired arms, it will be necessary to ensure the muff does not interfere with a good stock weld. Some units are made with a “chop side” that is hollowed out to clear the stock. Next, look for good seals on the ear cups. Be certain to try out the muffs with your shooting glasses in place. A perfect seal around the ears is needed for proper performance.