
The first law enforcement simulators were 16 mm projectors that flickered their filmed images onto sheets strung across shooting ranges. When the bad guy went for his gun, the officer had to fire and then await the judgement of his trainer as to whether it was a good shoot. Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.
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Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.
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Anyone who has ever watched “Star Trek: The Next Generation”—that’s the one with Picard, not Kirk—has probably noticed a special room on the Enterprise called the “Holo-Deck.” The Holo-Deck uses holograms, transporters, replicators, and other unlikely science-fiction technologies to create an immersive virtual reality that can be used by the Enterprise crew for both recreation and ultra-realistic training.
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