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One of the best things about attending the International Law Enforcement Educators and Training Association conference held this week in the Chicago area is that trainers get some serious hands-on experience with some of the latest training tools, including use-of-force simulators.
Read More →VirTra's patent-pending Threat-Fire device safely simulates the pain of hostile return fire with a 300-millisecond electric stun (adjustable to 2.5 seconds). Enemies often try to use the element of surprise and this training accessory is being used worldwide to better prepare trainees. The Threat-Fire II is a clip-on return fire simulator, similar in function to the Threat-Fire belt. However, the Threat-Fire II is designed to clip onto an officer's duty belt for maximum efficiency.
Read More →Bob Ferris, VirTra Systems' CEO and president has announced that VirTra has received an order for a multi-screen firearm training simulator system from Saudi Aramco and a multi-screen firearm training system for immediate delivery to Mexico.
Read More →VirTra Systems' E-mail address should have been listed as sales@virtra.com in the July 2009 issue of POLICE Magazine, the 2010 Buyer's Guide.
Read More →VirTra Systems has officially launched its newest and smallest Threat-Fire device, the Threat-Fire II. This patent-pending Threat-Fire device safely simulates the pain of hostile return fire with a 300 millisecond electric stun (adjustable to 2.5 seconds).
Read More →The first law enforcement simulators were 16 mm projectors that flickered their filmed images onto sheets strung across shooting ranges. When the bad guy went for his gun, the officer had to fire and then await the judgement of his trainer as to whether it was a good shoot. Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.
Read More →Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.
Read More →Anyone who has ever watched “Star Trek: The Next Generation”—that’s the one with Picard, not Kirk—has probably noticed a special room on the Enterprise called the “Holo-Deck.” The Holo-Deck uses holograms, transporters, replicators, and other unlikely science-fiction technologies to create an immersive virtual reality that can be used by the Enterprise crew for both recreation and ultra-realistic training.
Read More →VirTra Systems' interactive, high-definition, virtual reality platforms immerse officers in training scenarios. The IVR-360 HD training system series teaches high-fidelity, 360-degree situational awareness and use-of-force judgment.
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