"All of the other impact munitions work on pain compliance," Ward says. "With them, you are trying to cause enough pain so that a person will voluntarily stop doing something. The XREP causes pain compliance and involuntary compliance through neuromuscular incapacitation."
Ward says that the duration of that involuntary compliance will also make the XREP particularly well suited to riot control. "With current impact munitions, what often happens is that you stop a violent agitator's behavior, but he runs away and you can't arrest him. With the XREP, officers will be able to arrest him and hold him for prosecution."
Of course, all of this technology does not come cheap. Each XREP round is expected to sell for around $100, about four times as much as most non-lethal munitions. But Ward says that he believes agencies will find the XREP cost effective when they look at the big picture. "A lot of the people that you shoot with impact munitions have to be shot multiple times before they comply. With the XREP, all you need is one shot."
Ward adds that the real cost-savings that come with the XREP will be fewer officer-involved shootings and greater officer safety. "I shot several people during the WTO [riots] who were literally unfazed by the impact munition that I hit them with. And let me tell you, that's a really odd situation to be in when you shoot someone with a munition that is just one step below deadly force, and they don't even flinch." TASER's stated goal with the development and production of the XREP is to provide officers with a weapon that will prevent them from ever having to face that situation.
The XREP goes into a six- to 12-month pilot program beginning in the fall. TASER expects to roll it out to the police market shortly after that.