The ultimate in realism would be practicing our skills on the citizens we serve, but we of course can't do that. And on the other end of the spectrum, shooting a piece of paper or hitting a heavy bag is a far cry from interacting with a living, breathing person. We need to train like we fight so to speak, and the best way to do that is through some form of reality-based training. For those of you who don't know what I'm talking about, I mean scenarios, role-playing, dynamic training. Some kind of training that not only requires proper use of the tools we carry and techniques we use, but the decision-making skills that allow us to apply them properly.
There are countless ways to accomplish this and even more tools available for training instructors to make it as real as possible, just shy of filling someone with holes or scars. Let's go over the good and bad, those I have experience with, and the pros and cons of each. I've spent a decade sorting through what works and what doesn't so hopefully my time in the training arena will be of some benefit to you and your agency.
Define the Intended Purpose
Before you get started putting together some kind of reality-based training program, you need to outline what you're hoping to accomplish. Is it a single skill or are you throwing everything into the mix? Are you looking for decision-making or weapon handling? Most importantly, are you trying to conduct training, that is, to enhance a skill or ability? Or are you simply conducting an administrative test? Think pistol qualification, decision shoot, or any other "recertification" course. In order to measure the successes or failures of the training or testing you need to know what you're looking for and design the scenarios to focus on a specific purpose.
Let's say, for example, you're focusing on the testing aspect and solely looking for an officer's ability to address a situation with deadly force. The scenario may be brief and focus on the ability to recognize the situation as a deadly force encounter, address it properly, and be able to justify the decision in a debrief. Scenarios of this sort can be conducted on a live-fire range with limited resources. They can also be quick and simple, or "down and dirty." If you're trying to get an agency of 500 or more officers through a simple drill or POST-required decision shoot this is a good, basic way to get it done.