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Use-of-Force Simulators

Use-of-Force Simulators

High-tech shoot-don't-shoot scenarios let you train realistically without stepping onto the street. You don't want to find out in the middle of a gunfight that you need to work on your judgment, tactics, and reaction time under stress. That's why systems that immerse you in realistic scenarios—complete with lethal and less-lethal options, and even physical consequences in some cases—are so valuable in training. View our slideshow of seven use-of-force simulator systems that provide this important training.

April 11, 2012

Training Simulators

Training Simulators

The first law enforcement simulators were 16 mm projectors that flickered their filmed images onto sheets strung across shooting ranges. When the bad guy went for his gun, the officer had to fire and then await the judgement of his trainer as to whether it was a good shoot. Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.

August 10, 2009