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Search Result: VirTra Systems

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Training Sims Help Officers Use Appropriate Force

April 11, 2013

Nothing is exactly the same as being in an incident on the street, but today’s use-of-force judgment training simulators are getting darn close. And the more experience law enforcement officers have with split-second decision-making in a realistic training setting, the better they’ll be at making the right call on duty.

Use-of-Force Simulators

April 11, 2012

High-tech shoot-don't-shoot scenarios let you train realistically without stepping onto the street. You don't want to find out in the middle of a gunfight that you need to work on your judgment, tactics, and reaction time under stress. That's why systems that immerse you in realistic scenarios—complete with lethal and less-lethal options, and even physical consequences in some cases—are so valuable in training. View our slideshow of seven use-of-force simulator systems that provide this important training.

VirTra Acquires Patent for Threat Fire Shocking Device

September 15, 2011
VirTra Systems Inc. has acquired a patent to for a device in the company's firearms simulators that sends electronic impulses to shock the user and simulate consequences during training.

VirTra's Use-of-Force Simulators

January 14, 2011

VirTra offers a full line of use-of-force training simulators from portable single-screen simulators to the more immersive VirTra 300 LE. Customers can upgrade from one to three or five screens (300 degrees). In the 300-degree wraparound simulator, police can train for real-world situations, such as ambushes or maintaining situational awareness during extreme stress.

Use-of-Force Simulators

April 30, 2010

Now more than ever, "keeping it real" is a critical factor in training new recruits. This generation grew up with movies made entirely of lifelike computer-generated graphics, sometimes rendered in 3-D.

ILEETA: Trainers Go Hands On With Simulators

April 22, 2010
One of the best things about attending the International Law Enforcement Educators and Training Association conference held this week in the Chicago area is that trainers get some serious hands-on experience with some of the latest training tools, including use-of-force simulators.

Threat-Fire II

November 12, 2009
VirTra's patent-pending Threat-Fire device safely simulates the pain of hostile return fire with a 300-millisecond electric stun (adjustable to 2.5 seconds). Enemies often try to use the element of surprise and this training accessory is being used worldwide to better prepare trainees. The Threat-Fire II is a clip-on return fire simulator, similar in function to the Threat-Fire belt. However, the Threat-Fire II is designed to clip onto an officer's duty belt for maximum efficiency.

Virtra Systems Receives Orders from Saudi Aramco and Mexico

September 21, 2009
Bob Ferris, VirTra Systems' CEO and president has announced that VirTra has received an order for a multi-screen firearm training simulator system from Saudi Aramco and a multi-screen firearm training system for immediate delivery to Mexico.

Correction: VirTra Systems E-mail Address

September 1, 2009
VirTra Systems' E-mail address should have been listed as [email protected] in the July 2009 issue of POLICE Magazine, the 2010 Buyer's Guide.

VirTra Announces New Threat-Fire II Simulator

August 27, 2009
VirTra Systems has officially launched its newest and smallest Threat-Fire device, the Threat-Fire II. This patent-pending Threat-Fire device safely simulates the pain of hostile return fire with a 300 millisecond electric stun (adjustable to 2.5 seconds).

Training Simulators

August 10, 2009

The first law enforcement simulators were 16 mm projectors that flickered their filmed images onto sheets strung across shooting ranges. When the bad guy went for his gun, the officer had to fire and then await the judgement of his trainer as to whether it was a good shoot. Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.

Virtual Reality Training

April 1, 2009

Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.

How to Train with Simulators

January 1, 2006

Anyone who has ever watched “Star Trek: The Next Generation”—that’s the one with Picard, not Kirk—has probably noticed a special room on the Enterprise called the “Holo-Deck.” The Holo-Deck uses holograms, transporters, replicators, and other unlikely science-fiction technologies to create an immersive virtual reality that can be used by the Enterprise crew for both recreation and ultra-realistic training.

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