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Search Result: Reality-Based Training

Displaying 21  -  40  of  61

Wis. Active Shooter Training Features irTactical System

January 31, 2012
Universal Electronics Inc.'s irTactical division will host an active shooter training program using its laser-based training system at the University of Wisconsin-Whitewater from June 8-10.

Obituary: Numb John Inventor Guido Tanzini

January 11, 2012
Guido J. Tanzini, the inventor of the "Numb John" training dummy, has died at the age of 85. Tanzini developed the training product in 1959, so officers could train in a more realistic way.

Using Vehicles for Concealment and Cover

October 4, 2011

Every well-trained cop can explain the difference between cover and concealment. Because you may have to use your vehicle for cover or concealment in the heat of a gunfight, you'll want to familiarize yourself with three shooting positions—kneeling, crouching, and not hugging cover—to effectively respond to a threat. After viewing the photos, read the full article, "Cars, Cover, and Concealment."

Video: Cars, Cover, and Concealment

October 1, 2011

Every well-trained cop can explain the difference between cover and concealment. One common summary I have heard is "Cover stops the bullets that are being fired at you and concealment hides you from the suspect but does not stop bullets."

When a Traditional Search Warrant May Not Be the Best Choice

July 15, 2011
With this SWAT blog, we're presenting a scenario that could be presented to a SWAT commander who must make a crucial decision — should the team serve a high-risk search warrant for this complex case?

Interpersonal Communication Training

June 16, 2011
Interpersonal communication is a physical skill and must be trained like any other skill. This means running drills and scenarios that are dedicated to improving an officer's ability to persuade and gain voluntary compliance.

Active Shooter at Nursing Home: Engage or Wait for Backup?

May 25, 2011
With this SWAT blog, we're presenting an active-shooter scenario for your consideration. We'd like to know how you would handle it, so please add your comments below. The scenario is based on an actual incident.

Goal-Oriented Training

May 20, 2011

Setting up your goals properly makes coming up with the training elements very easy. Your training goal should be a statement of intent. If you are not defining your goals and therefore working toward them, you are merely treading water when you could be swimming.

Firearms Training Evolves at SIG Sauer's Academy

March 2, 2011
The SIG Sauer Academy is rapidly becoming a must-train location. The Epping, N.H., academy once offered only basic handgun shooting and armorer courses. Now, it offers competition shooting and advanced tactics for police and military units, including active-shooter response and executive protection.

Paintball Wars: Effective Reality-Based Training

November 23, 2010
Based on my experience, I'd say my paintball games were more realistic and useful training experiences than any contrived multiple-target drill, falling plates, or even live shoot house. These scenarios are good, but they are all "set up."

Paintball Wars: Defending Against Multiple Attackers

November 16, 2010
In paintball scenarios, you battle multiple adversaries often in close quarter combat in urban or built-up locations. You either assault or defend a position. You must shoot and move. This, in my opinion, beats time on most static pistol ranges.

Visualization Doesn't Work for All Officers

October 29, 2010
Law enforcement training has embraced this theory of information processing and adapted it to mental preparation and conditioning. Based on information from the world of athletics, visualization techniques are seen as proven a method of ingraining the most desirable programs into the subconscious mind.

Wargaming as Training

October 11, 2010

The reason wargaming training is so cost effective is that in its most basic form, the only resources an agency needs are time and imagination.

Hufcor Wall Systems Chooses Action Target as Global Representative

September 15, 2010
Movable wall systems-manufacturer Hufcor has chosen Action Target to represent FlexTact reconfigurable simunitions wall systems to law enforcement and military markets worldwide. The Hufcor FlexTact system provides scenarios of multiple building layouts using specially designed wall panels suspended from an overhead tracking system.

Train With Imagination and Emotion

August 3, 2010
If you truly want to fight the way you train, then you need to train with imagination and emotion. Training with imagination and emotion means YOU need to make training real for you every time you train.

ILEETA: Trainers Go Hands On With Simulators

April 22, 2010
One of the best things about attending the International Law Enforcement Educators and Training Association conference held this week in the Chicago area is that trainers get some serious hands-on experience with some of the latest training tools, including use-of-force simulators.

Magpul: Art of the Tactical Carbine 1

December 11, 2009

Trailer for the three-DVD set "The Art of the Tactical Carbine" (Vol. 1) by Magpul Dynamics instructors Travis Haley and Chris Costa.

Magpul Dynamics Firearms Training

December 4, 2009

Magpul Dynamics offers firearms training that is in many ways tailored to law enforcement personnel. Magpul instructors teach skill-based firearms training they call weapons manipulation that's designed for "prioritizing efficiency and consistency in mindset, fundamentals and stress conditioning." The courses run the gamut from basic weapons skills to advanced dynamic assault in complex urban environments. Several courses are marked "LEO Only." Photos courtesy of Magpul.

Training Simulators

August 10, 2009

The first law enforcement simulators were 16 mm projectors that flickered their filmed images onto sheets strung across shooting ranges. When the bad guy went for his gun, the officer had to fire and then await the judgement of his trainer as to whether it was a good shoot. Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.

Virtual Reality Training

April 1, 2009

Today's simulators are high-tech computer systems with digital projectors that play complex interactive scenarios. They are designed not only to teach officers when and how to shoot guns and less-lethal weapons but also how to talk to suspects to avoid escalation and confrontation.

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